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Devlog
Dev update/082026: Weapon Turrets - Harpy
August 31, 2026
by
L.I.S.T.E.D.
#mecha, #turrets, #weapons
Hi! August Dev update is here. I’ve been working on the turret visuals this month. Vailerd provided the updated version of their kinetic Harpy turret. (All concepts shown are still WIP and not final...
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L.I.S.T.E.D. dev update/072026 - Cinematic - Teaser
July 31, 2026
by
L.I.S.T.E.D.
#cinematic, #mech, #teaser
Hi! July Dev Update I hope you enjoy it and get a real feel for the project's atmosphere! All the turning gears and sweat poured into this project are now heading toward the DEMO. I’ll do my best to...
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Dev update/062026: new agrav chassis EULE - final chassis for the demo.
June 30, 2026
by
L.I.S.T.E.D.
Hi! June Dev Update Introducing the "EULE" , a concept mech from the Pa.K manufacturer. (Note: All concepts shown are still WIP and do not represent final in-game visuals.) The EULE is the lightest me...
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L.I.S.T.E.D. dev update/052026 new mech chassis Rabe
May 31, 2026
by
L.I.S.T.E.D.
#mecha, #new mech, #agrav
Hi! May Dev Update Introducing the "RABE" , a concept mech from the Pa.K manufacturer. (Note: All concepts shown are still WIP and do not represent final in-game visuals.) The RABE currently serves as...
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L.I.S.T.E.D. dev update/042026
April 30, 2026
by
L.I.S.T.E.D.
#mecha, #agrav
Hi! April Dev Update Introducing the " GEIER ", a concept mech from the Pa.K manufacturer. (All concepts shown are still work in progress and do not represent final in-game visuals.) The GEIER current...
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L.I.S.T.E.D. dev update/032026: new chassis Ricun-T
March 31, 2026
by
L.I.S.T.E.D.
Hi! March Dev Update Introducing the "RICUN-T", a concept mech from the ATYPID manufacturer. (All concepts shown are still WIP and not final in-game visuals.) The RICUN-T is built for harsh environmen...
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L.I.S.T.E.D. dev update/022026: new chassis Ricun-Q
February 28, 2026
by
L.I.S.T.E.D.
#spider, #mech, #quadrupped
Hi! February short Dev Update Introducing the " RICUN-Q ", a concept mech from the ATYPID manufacturer. (All concepts shown are still WIP and not final in-game visuals.) The RICUN-Q is built for harsh...
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L.I.S.T.E.D. dev update/012026 new year, plans, new mech chassis Ricun-H
January 30, 2026
by
L.I.S.T.E.D.
#mechs, #plans, #steam, #itch
Hi! January Dev Update Another new corporation representative. Introducing the " RICUN-H ", a concept mech from the ATYPID manufacturer. (All concepts shown are still WIP and not final in-game visuals...
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L.I.S.T.E.D. dev update/122025 new mech chassis Orm
December 21, 2025
by
L.I.S.T.E.D.
#new mech
Hi! Holiday season vibes—light progress this month as Christmas approaches. Wrapped up another bipedal mech. Here's concept art for the latest, the "ORM" The "ORM" is a nimble, small combat unit wit...
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L.I.S.T.E.D. dev update/112025
November 30, 2025
by
L.I.S.T.E.D.
#mech, #animations, #procedural
Hi! November Dev Update. I've completed another bipedal mech. Here's the concept art for my next model, the " SIGVERN ". The " SIGVERN" has unique turret locations, which should provide benefits in cl...
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L.I.S.T.E.D. dev update/102025
October 30, 2025
by
L.I.S.T.E.D.
#mech, #bipedal
Hi! October's dev update for the month. I've finally started implementing the bipedal mechs—a long-awaited feature. Leading the charge is the corporation " Kaisen Works ", the undisputed leaders in...
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L.I.S.T.E.D. dev update/092025
September 29, 2025
by
L.I.S.T.E.D.
#new mech
Hi! September is coming to an end, so here's the latest dev update for the month. I've been hard at work on a new tracked chassis design to round out lineup. Below, you'll find concept art for the Lan...
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L.I.S.T.E.D. dev update/082025
August 20, 2025
by
L.I.S.T.E.D.
#new mech
Hi! August has been a bit of a vacation month for me — taking time to rest, recharge, and gather fresh ideas for the project. But don’t worry, things have still been moving forward! I’ve been wo...
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L.I.S.T.E.D. dev update/072025
July 30, 2025
by
L.I.S.T.E.D.
#mech
Hi! I hope you’re all enjoying the summer season—whether you’re traveling, exploring new destinations, or simply taking time to relax and recharge. In July, I have been focused on integrating a...
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L.I.S.T.E.D. dev update/062025
June 29, 2025
by
L.I.S.T.E.D.
#new mech, #intel
Hi! In June, I’ve been working on implementing the new chassis into the project. Check out the concepts for the Talon and some infographics below with in-game test. As a foundation for engagements o...
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L.I.S.T.E.D. dev update/052025
May 27, 2025
by
L.I.S.T.E.D.
#new mech, #customization
Hi! In recent weeks, I’ve been working on implementing the new chassis into the project. Check out the concepts for the Aquila and some infographics below! As a foundation for mech customization, I...
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